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 Gym League Rules

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Pasta
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Pasta


Posts : 265
Join date : 2010-01-06
Age : 27
Location : WA

Gym League Rules Empty
PostSubject: Gym League Rules   Gym League Rules Icon_minitimeThu Jul 29, 2010 3:03 pm

All leaders and challengers are required to follow standard rules:
  • No Ubers
  • Sleep Clause
  • Species Clause
  • Evasion Clause
  • OHKO Clause
  • No Illegal Hacks


Rules for leaders:
  • You must use at least 3 Pokemon of your chosen type in your gym team.
  • You may add extra rules specific to your gym (item clause, double battles, etc.) to the rules listed above.
  • You are required to accept Wi-Fi challenges. Challenges over simulators are optional.
  • You may close down your gym temporarily if you have no Wi-Fi, you go on vacation, etc.


Rules for challengers:
  • Follow all rules for the gym, including standard rules.
  • The gyms may be battled in any order. If you lose to a gym leader, you will not have to start over with the gyms.
  • Defeating a leader earns you their badge. Gym leaders may challenge each other, and all leaders automatically have their own badge.
  • If you lose to a gym leader, wait 96 hours (that's four days) before challenging them again. If a gym is on hiatus, do not challenge it.
  • Do not use a team full of types that counter the gym's type. For example, you cannot use a team full or mostly full of Water-types against the Fire-type gym.
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